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| ConstAngularType | angular () const |
| | Return the angular part of the force vector. More...
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| AngularType | angular () |
| | Return the angular part of the force vector. More...
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| template<typename V3Like > |
| void | angular (const Eigen::MatrixBase< V3Like > &n) |
| | Set the angular part of the force vector. More...
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Derived & | derived () |
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const Derived & | derived () const |
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void | disp (std::ostream &os) const |
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| template<typename MotionDerived > |
| Scalar | dot (const MotionDense< MotionDerived > &m) const |
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| FORCE_TYPEDEF_TPL (Derived) |
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| bool | isApprox (const Derived &other, const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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| bool | isZero (const Scalar &prec=Eigen::NumTraits< Scalar >::dummy_precision()) const |
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| ConstLinearType | linear () const |
| | Return the linear part of the force vector. More...
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| LinearType | linear () |
| | Return the linear part of the force vector. More...
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| template<typename V3Like > |
| void | linear (const Eigen::MatrixBase< V3Like > &f) |
| | Set the linear part of the force vector. More...
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template<typename M1 > |
| MotionAlgebraAction< Derived, M1 >::ReturnType | motionAction (const MotionDense< M1 > &v) const |
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| operator Vector6 () const |
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| template<typename F2 > |
| bool | operator!= (const ForceBase< F2 > &other) const |
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| template<typename OtherScalar > |
| ForcePlain | operator* (const OtherScalar &alpha) const |
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| Derived | operator+ (const ForceBase< Derived > &phi) const |
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| Derived & | operator+= (const ForceBase< Derived > &phi) |
| | Replaces *this by *this + other. More...
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| Derived | operator- () const |
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| Derived | operator- (const ForceBase< Derived > &phi) const |
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| Derived & | operator-= (const ForceBase< Derived > &phi) |
| | Replaces *this by *this - other. More...
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| template<typename OtherScalar > |
| ForcePlain | operator/ (const OtherScalar &alpha) const |
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| Derived & | operator= (const ForceBase< Derived > &other) |
| | Copies the Derived Force into *this. More...
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| template<typename F2 > |
| bool | operator== (const ForceBase< F2 > &other) const |
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| template<typename S2 , int O2> |
| SE3GroupAction< Derived >::ReturnType | se3Action (const SE3Tpl< S2, O2 > &m) const |
| | Transform from A to B coordinates the Force represented by *this such that
\begin{equation*} {}^{B}f = {}^{B}X_A^* * {}^{A}f \end{equation*}
. More...
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| template<typename S2 , int O2> |
| SE3GroupAction< Derived >::ReturnType | se3ActionInverse (const SE3Tpl< S2, O2 > &m) const |
| | Transform from B to A coordinates the Force represented by *this such that
\begin{equation*} {}^{A}f = {}^{A}X_B^* * {}^{A}f \end{equation*}
. More...
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| ToVectorConstReturnType | toVector () const |
| | Return the force as an Eigen vector. More...
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| ToVectorReturnType | toVector () |
| | Return the force as an Eigen vector. More...
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template<class Derived>
class pinocchio::ForceBase< Derived >
Base interface for forces representation.
The Class implements all
This class hierarchy represents a spatial force, e.g. a spatial impulse or force associated to a body. The spatial force is the mathematical representation of \( se^{*}(3) \), the dual of \( se(3) \).
- Template Parameters
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Definition at line 22 of file force-base.hpp.