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OGRE
2.1.0unstable
Object-Oriented Graphics Rendering Engine
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Classes | |
| class | Ogre::GLSLProgram |
| C++ encapsulation of GLSL program object. More... | |
| class | Ogre::GLSLProgram::CmdAttach |
| Command object for attaching another GLSL Program. More... | |
| class | Ogre::GLSLProgram::CmdColumnMajorMatrices |
| Command object for setting matrix packing in column-major order. More... | |
| class | Ogre::GLSLProgram::CmdInputOperationType |
| Command object for setting the input operation type (geometry shader only) More... | |
| class | Ogre::GLSLProgram::CmdMaxOutputVertices |
| Command object for setting the maximum output vertices (geometry shader only) More... | |
| class | Ogre::GLSLProgram::CmdOutputOperationType |
| Command object for setting the output operation type (geometry shader only) More... | |
| class | Ogre::GLSLProgram::CmdPreprocessorDefines |
| Command object for setting macro defines. More... | |
Namespaces | |
| Ogre | |